Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.
In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.
The Sin of Over-Capping
This concept, known as 'leaking,' will slowly but surely put you at an insurmountable economic disadvantage.
Always act just before the bar hits absolute maximum to ensure continuous, unbroken resource generation.
- Never let the elixir bar sit at ten.
- Don't wait perfectly still.
- Start a slow push if you are full.
The Fear of Tower Damage
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
| Action | The Solution |
|---|---|
| Wasting fireballs for chip damage | Save your spells for defense or to support a major push |
| No deck synergy | Look up proven deck archetypes online and learn how their synergies work |
The Solo Mindset
If you know they have an inferno tower in their hand, do not blindly play your giant at the bridge.
High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.
If you have any inquiries relating to where and the best ways to make use of tower rush, you could call us at our own webpage.
