Understanding Aggro Management in Tower Rush Scenarios

commentaires · 9 Vues

Use this to pull them to the center. If you beloved this article and you simply would like to be given more info concerning tower rush please visit the web site.

This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.


If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.


Vision and Targeting


Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.


Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.


  • Use this to pull them to the center.
  • They will ignore targets that are just a few tiles away.
  • A fast unit will cross tiles quickly, altering the math.

The Geometry of Defense


You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.


The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.


Character ClassAggro Behavior
Siege TargetersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structures
Fast AttackersOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins

Mastering the Grid


Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.


You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.



To read more in regards to tower rush look into our site.
commentaires